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 culti 109

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RanYakumo



Posts: 960
Join date: 2007-12-10

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Name (IGN): Sayuri
Level:
29/0  (29/0)
Job: MG

PostSubject: Re: culti 109   Sat Sep 20, 2008 1:13 pm

wth? frowned upon. fastest way to level, and it uses the system and costs heiro.. geez. Oh well. Fix the archer skill >_>

Meh.
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Vehementi



Posts: 377
Join date: 2008-04-15
Age: 20

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Name (IGN): Vehementi
Level:
103/150  (103/150)
Job: Mage

PostSubject: Re: culti 109   Sat Sep 20, 2008 1:14 pm

Yeah but yet Mages are meant to Zen >.> Why else was that move made?

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RanYakumo



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Name (IGN): Sayuri
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Job: MG

PostSubject: Re: culti 109   Sat Sep 20, 2008 1:19 pm

I had a hard time finding mages...
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Vehementi



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Job: Mage

PostSubject: Re: culti 109   Sat Sep 20, 2008 1:21 pm

>.> *waves* <.< Over here

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RanYakumo



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Job: MG

PostSubject: Re: culti 109   Sat Sep 20, 2008 1:54 pm

We had arch, soul and mat, and they weren't consistent at all. Archers were easier by time zen leveling kicked in.

Also archers wear light, and mages wore mage stuff, so they were too squishy without their earth armor thingy.
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Kaoruchan



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Job: WF

PostSubject: Re: culti 109   Sun Sep 20, 2009 4:21 am

not really..
nowadays mage wears light armor

well i know mat is wearing def stones + mage robes tho

kills his hp.. but increases his pdef

and yesh they arent consistent at all =s

*hides
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matalas
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PostSubject: Re: culti 109   Sun Sep 20, 2009 9:19 am

but im just a weak mage
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Vehementi



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PostSubject: Re: culti 109   Sun Sep 20, 2009 10:28 am

I'm trying to go for hte cons mage build ive seen people do now...

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